The first project of my second year at university! The brief for this project was to create a small environment showcasing bread and butter materials like brick, wood, metal, concrete, dirt, and so on whilst maintaining a 512 texel density per 1m. This was my first delve into PBR materials along with my first time implementing techniques such as vertex painting, channel packing, decals, mesh skirts, and retopologising. The entire scene is just under 4,500 tris. I was lucky enough to have Gaia helping and advising me throughout this project and get me through bumps in the road. https://www.artstation.com/gaiaf